Research into holograms

In our film we have truly embraced the world of the sci-fi genre and have started to look into the idea of holograms and where we would want to place them in the world and what would there uses be.

The first film that came to mind about holograms is Star Wars. Since my childhood I have loved Star Wars so I looked up some videos of scenes where they used holograms. While watching the scenes, they have almost kept the holograms towards the time period it was created in, which makes it quite unique.

The next film that came to me was the famous scene in Back To The Future II where there is a massive Jaws 19 movie advertisement film that has a hologram shark coming out and pretends to eat people. The thought behind the hologram idea and what it does and how it is designed is very unique.

Another film I could think of that has hologram technology was in the Marvel films Iron Man where Tony Stark creates things with holograms. It is very playful and really innovative and incredibly detailed with the objects that he is controlling.

I then started to look into sci-fi films that I have heard of but have not yet watched. A film that I found while searching was called The Giver. There is a scene in this film where two of the characters are watching a hologram of two people playing on the piano. What really got my attention was that it was a mixture of the detail of Iron Mans hologram and the flicking-ness of the Star Wars hologram which I really liked.

Finally the next film I found was Her where the main character is talking to AI while playing a hologram game and swipes to open up pictures from a device to see them hologram. I felt this was a great example and seeing how they have used holograms as a game for the main character and to get things from his phone and with a swipe of a hand upwards it is there in front of him.

I have really enjoyed looking into different types of holograms in films and seeing the different animations and styles to holograms where some had a flicker and a 1970’s feel while others are smooth clear and very crisp.

When watching Star Wars, Back to the Future II and Her I did notice that there was always a point of origin of the holograms i.e. light source for the holograms to come to life, so maybe something to think about and possibly think if we want a light source which may come from the drone that would be projecting the hologram to Sici.

Glitching and hacking animations/title sequences research

With both of my previous versions of my end credit titles been shot down and having to change it yet again and listening to what my director wants as the end credit titles as a sort of glitching of the screen. I decided to research scenes that show glitching to screens or a type of hacking typefaces changing to the people’s names to be credited.

The glitch effect can be described as a sudden or temporary malfunction in equipment making it unusable for a brief time. We witness these glitch effects and sudden distortion to the screen.

The first kind of screen glitching I came across was the really awesome TV series ‘Halt and Catch Fire’ title sequence.

I really like the how they have many shades of red and all kind of blocky but you can easily through it to see outlines of the actors faces. Not the kind of glitching effect I am looking for but something to keep in mind and looks really awesome.

Screen Shot 2016-03-30 at 13.03.09 Screen Shot 2016-03-30 at 13.03.18 Screen Shot 2016-03-30 at 13.03.25 Screen Shot 2016-03-30 at 13.03.36















The next glitching effect I came across was ‘Humans’, 

Where their glitching effects are very subtle and not very noticeable which I really like as it is not trying to draw too much attention to the glitches but they are subtly there and have to notice them. This in turn is almost telling you about the TV show that the robots in them are not perfect and have glitches in them.

Screen Shot 2016-03-30 at 13.11.53 Screen Shot 2016-03-30 at 13.12.37 Screen Shot 2016-03-30 at 13.13.12 Screen Shot 2016-03-30 at 13.13.57










What I most like about how Humans has used the glitch effect is that it is really subtle and it’s only on for a split second. It only distorts the footage briefly but it is a really nice effect and its not trying to draw too much attention to it.


The next glitch effect that I came across was another television programme’s title sequence called ‘Person of Interest’ 

The glitch effect in this is much more noticeable and lasts almost the same time as the glitch effect in Humans.

Personally it much more to a modern time glitching as you have almost a TV screen glitch and that it has elements of the TV colour bar screen.

Screen Shot 2016-03-30 at 13.22.06 Screen Shot 2016-03-30 at 13.23.00 Screen Shot 2016-03-30 at 13.23.54 Screen Shot 2016-03-30 at 13.24.31 TV colour Bars


















Personally again I like how subtle it is as its only on for a brief second but in away it’s a bit too glitchy personally as its using very bright and contrasting colours and almost a TV screen glitch.


The last kind of glitching effect I came across was a title sequence that someone made for the game called ‘Watch Dogs’

Personally, I don’t really like how its just zig zag lines in these examples :

Zig Zaggy glitchy lines
Zig Zaggy glitchy lines
Screen Shot 2016-03-30 at 13.42.45
Zig Zaggy glitchy lines









It does not really do much and looks a bit faked which I don’t really like that much. However, at the end I do like how they created the logo and that glitches much differently to the zig zaggy lines.

Screen Shot 2016-03-30 at 13.42.57










Overall, I am thinking towards the idea of having the glitch effect but glitching over hacker text and that it unveils the name of the person and their role for the film.


hacker glitch
hacker glitch

Test end credits version 2

After failing my first attempt of the end credits and the old style of patients and schematics wasn’t working really well for the title sequence, I decided to develop the old style of patients and schematics for the end credits. I wanted to almost create the style of how the nanobots have developed and how they have came to being. Still taking inspiration from this idea


and replacing the numbers and letters as the names of cast, crew, extra’s etc.

This is what I was able to create.

Overall I was really pleased an thrilled with how it turned out. However, my director did not approve of the idea and felt it did not fit in really well with the film. He did not want me to pursue the idea of seeing the inside of the nanobot’s and what they look like from inside or outside.

discussion with the Director about the Schematic idea










With this in mind, I decided to go back to the drawing board to think and research into possible end credits that could be plain, simple and glitching.

Test end credits Version 1

After researching into futuristic schematic designs and patient idea’s, I decided to have a go and create a short section of what it could possibly look like.

From my research and development that I did, I really liked the idea from the ‘GO BAG’ end title sequence where they had a wire frame of all the objects that their main character was carrying in her bag. What they wanted to create was almost an x-ray into the bag and seeing the objects almost like the scanners and conveyor belts at a airport.

I also like the idea that Territory studios did which was a breakdown of the Iron Man suit. I personally wanted to combine the two ideas together seeing an x-ray of the nanobot then breaking it’s components to see its circuitry and microchips which are inside the nanobot.

To create the wire frames I used the trap code plug in form where you can import Obj. files into After effects. This means that if I could create the nanobot from a 3D software such as Maya, cinema 4D or Blender and saved it as an Obj. file I could import my 3D model into After effects and would be completely view-able 3D in After effects. However, as this was a test just to see if it was possible and to try and get the look I wanted to achieve, I asked our 3D modeler, Samantha Dos Santos, if she had anything robotronic or nanobot like. Sam provided me with this nanochip she modeled for someone else and gave me permission to use as a test and nothing else, which to me was perfectly fine.


I started immediately creating what I would like to see if this was going to the be end credits.

Personally I felt it was a good try and was definitely close to the idea of both GO BAG  x-ray style and the Iron Man breakdown of the equipment so we could see what was inside it. However, I felt it was very difficult to use and manoeuver around and would crash quite frequently, which I felt was not worth it. Trying to think about and create all the element and circuity of the nanobots would have been incredibly difficult and time consuming to do which lead me to pursue another idea for the end credits.

Futuristic schematics and patents idea

While researching I came across this short film called GO BAG. What really stood out to me was the end credit title sequence as they had wireframe 3D objects and almost an x-ray style looking into objects.

I did some research and found out the end title sequence was created by the famous Territory Studio’s who specialise in motion graphics and did a making of video.

I really liked the idea of having wireframes of the objects and showing us in great detail the objects. Another project I saw that caught my eye was the Iron Man suit deconstruction and construction.

I then thought what if I combine the two together having a wireframe body of the object and then deconstruction and construction of objects that show the nanobots in a futuristic patent/schematic.

Iron Man suit deconstucting
Iron Man suit deconstucting
Iron Man suit leg constructing - part 1
Iron Man suit leg constructing – part 1
Iron Man suit leg constructing - part 2
Iron Man suit leg constructing – part 2
Iron Man suit leg constructing - part 3
Iron Man suit leg constructing – part 3















I felt that this was going to be a really ambitious and difficult style to achieve but I want to push myself and see how far I can take it and see if I could actually achieve this style.